related works
Divertimento facile : voor orkest, gecomponeerd in het jaar 1957 / door Bertus van Lier
Genre:
Orchestra
Subgenre:
Orchestra
Scoring:
2222 2200 timp perc str
Seanchai : - an after-image -, for orchestra, 2004 / Willem Jeths
Genre:
Orchestra
Subgenre:
Orchestra
Scoring:
fl fl(pic) ob ob(eh) 2cl fg cfg 2h trp trp(trp-p bug) trb-t trb-b timp 3perc hp str(12.10.8.6.4.)
Genre:
Orchestra
Subgenre:
Orchestra
Scoring:
fl pic 2ob eh 2cl cl-b 2fg 4h 3trp 3trb timp perc hp str
Approaching a City : for chamber orchestra, 2001 / Peter van Onna
Genre:
Orchestra
Subgenre:
Orchestra
Scoring:
2fl 2ob 2cl 2fg 2h trp trb 2perc pf str(8.8.6.6.4.)
composition
Divertimento facile : voor orkest, gecomponeerd in het jaar 1957 / door Bertus van Lier
Other authors:
Lier, Bertus van
(Composer)
Contains:
Introduzione recitando I-Tempo di scherzo
Introduzione recitando II-Allegretto
Description:
Program note (English): The commission from the muicipality of Amsterdam for 'a work for orchestra with a maximum for double woodwind, 2 French horns, 2 trumpets and 2 members of the percussion section' to last 'from 10 to 20 minutes' aroused in me the need to write an entertaining work not having an emphatically "symphonic" character, which would at the same time be received without special effort, in other words easily, by the public. 'Facile' consequently does not mean that the work is easy for the performers, since at certain points it is not. At first hearing, the work appears to have two movements: 1. Introduction a, Scherzo-trio-adagio-trio-scherzo and 2. Introduction b, Rondo (Finale) - but the two slow introductions (a + b) nevertheless imperceptibly carry some weight - almost the weight of an 'absent First Movement', while the adagio fragment, in the middle of the Scherzo, evokes associations of a 'slow movement' without there nevertheless being a more symphonic development thereof. There
has been an effort in ths Divertimento not to delve so 'symphonically' into any of the divertissement should be violated. Towards the end, the principal material in the game forms a contrapuntal whole from which there afterwards nevertheless appears a connexion with previously contrasting elements. - BERTUS VAN LIER